A downloadable game for Windows

Lich's Larder is a 7DRL roguelike in a tradition terminal style.

Created in 7 days, phew!

Technologies used: C++17 libtcod 1.24 SDL2.

Controls found within the game itself!

VCRedist zip provided if required.

Known issues: console window may open, just minimise or ignore it. I couldn't get cmake to play ball with release.


Download

Download
lichs-larder-7drl-1.0-win64.zip 2.4 MB
Download
lichs-larder-7drl-1.0-win64-with-vcredist64.zip 26 MB

Comments

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(2 edits)

Overall I'm very happy with this. It was a lot of work in 7 days. I created a basic engine in C++17 libtcod 1.24 SDL2 beforehand to prepare. Granted, most of it needed rewriting day 1! I used Lua with Sol2 to make it easier for me to add items and mobs. Realised afterwards that adding Lua might enable light moddability! (untested).

Known issues: 

  • Console window may open, just minimise or ignore it. I couldn't get cmake to play ball with release.
  • Rebooting the game is required for a new run!

Things I wanted to add but ran out of time:

  • spiders poison effect
  • food
  • cooking
  • monster drops
  • world outside of the tower
  • proper death/win/new run screens

Pain points:

  • This is my first C++ project, so of course the hat goes to learning pointers and cmake, oh and the dozen SEGFAULT errors! :D